package color
import "image/color"
Package color implements a basic color library.
Index
- Variables
- func CMYKToRGB(c, m, y, k uint8) (uint8, uint8, uint8)
- func RGBToCMYK(r, g, b uint8) (uint8, uint8, uint8, uint8)
- func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8)
- func YCbCrToRGB(y, cb, cr uint8) (uint8, uint8, uint8)
- type Alpha
- type Alpha16
- type CMYK
- type Color
- type Gray
- type Gray16
- type Model
- type NRGBA
- type NRGBA64
- type NYCbCrA
- type Palette
- type RGBA
- type RGBA64
- type YCbCr
Variables
var ( Black = Gray16{0} White = Gray16{0xffff} Transparent = Alpha16{0} Opaque = Alpha16{0xffff} )
Standard colors.
Functions
func CMYKToRGB
func CMYKToRGB(c, m, y, k uint8) (uint8, uint8, uint8)
CMYKToRGB converts a CMYK quadruple to an RGB triple.
func RGBToCMYK
func RGBToCMYK(r, g, b uint8) (uint8, uint8, uint8, uint8)
RGBToCMYK converts an RGB triple to a CMYK quadruple.
func RGBToYCbCr
func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8)
RGBToYCbCr converts an RGB triple to a Y'CbCr triple.
func YCbCrToRGB
func YCbCrToRGB(y, cb, cr uint8) (uint8, uint8, uint8)
YCbCrToRGB converts a Y'CbCr triple to an RGB triple.
Types
type Alpha
type Alpha struct { A uint8 }
Alpha represents an 8-bit alpha color.
func (Alpha) RGBA
func (c Alpha) RGBA() (r, g, b, a uint32)
type Alpha16
type Alpha16 struct { A uint16 }
Alpha16 represents a 16-bit alpha color.
func (Alpha16) RGBA
func (c Alpha16) RGBA() (r, g, b, a uint32)
type CMYK
type CMYK struct { C, M, Y, K uint8 }
CMYK represents a fully opaque CMYK color, having 8 bits for each of cyan, magenta, yellow and black.
It is not associated with any particular color profile.
func (CMYK) RGBA
func (c CMYK) RGBA() (uint32, uint32, uint32, uint32)
type Color
type Color interface { // RGBA returns the alpha-premultiplied red, green, blue and alpha values // for the color. Each value ranges within [0, 0xffff], but is represented // by a uint32 so that multiplying by a blend factor up to 0xffff will not // overflow. // // An alpha-premultiplied color component c has been scaled by alpha (a), // so has valid values 0 <= c <= a. RGBA() (r, g, b, a uint32) }
Color can convert itself to alpha-premultiplied 16-bits per channel RGBA. The conversion may be lossy.
type Gray
type Gray struct { Y uint8 }
Gray represents an 8-bit grayscale color.
func (Gray) RGBA
func (c Gray) RGBA() (r, g, b, a uint32)
type Gray16
type Gray16 struct { Y uint16 }
Gray16 represents a 16-bit grayscale color.
func (Gray16) RGBA
func (c Gray16) RGBA() (r, g, b, a uint32)
type Model
type Model interface { Convert(c Color) Color }
Model can convert any Color to one from its own color model. The conversion may be lossy.
var ( RGBAModel Model = ModelFunc(rgbaModel) RGBA64Model Model = ModelFunc(rgba64Model) NRGBAModel Model = ModelFunc(nrgbaModel) NRGBA64Model Model = ModelFunc(nrgba64Model) AlphaModel Model = ModelFunc(alphaModel) Alpha16Model Model = ModelFunc(alpha16Model) GrayModel Model = ModelFunc(grayModel) Gray16Model Model = ModelFunc(gray16Model) )
Models for the standard color types.
var CMYKModel Model = ModelFunc(cmykModel)
CMYKModel is the Model for CMYK colors.
var NYCbCrAModel Model = ModelFunc(nYCbCrAModel)
NYCbCrAModel is the Model for non-alpha-premultiplied Y'CbCr-with-alpha colors.
var YCbCrModel Model = ModelFunc(yCbCrModel)
YCbCrModel is the Model for Y'CbCr colors.
func ModelFunc
func ModelFunc(f func(Color) Color) Model
ModelFunc returns a Model that invokes f to implement the conversion.
type NRGBA
type NRGBA struct { R, G, B, A uint8 }
NRGBA represents a non-alpha-premultiplied 32-bit color.
func (NRGBA) RGBA
func (c NRGBA) RGBA() (r, g, b, a uint32)
type NRGBA64
type NRGBA64 struct { R, G, B, A uint16 }
NRGBA64 represents a non-alpha-premultiplied 64-bit color, having 16 bits for each of red, green, blue and alpha.
func (NRGBA64) RGBA
func (c NRGBA64) RGBA() (r, g, b, a uint32)
type NYCbCrA
type NYCbCrA struct { YCbCr A uint8 }
NYCbCrA represents a non-alpha-premultiplied Y'CbCr-with-alpha color, having 8 bits each for one luma, two chroma and one alpha component.
func (NYCbCrA) RGBA
func (c NYCbCrA) RGBA() (uint32, uint32, uint32, uint32)
type Palette
type Palette []Color
Palette is a palette of colors.
func (Palette) Convert
func (p Palette) Convert(c Color) Color
Convert returns the palette color closest to c in Euclidean R,G,B space.
func (Palette) Index
func (p Palette) Index(c Color) int
Index returns the index of the palette color closest to c in Euclidean R,G,B,A space.
type RGBA
type RGBA struct { R, G, B, A uint8 }
RGBA represents a traditional 32-bit alpha-premultiplied color, having 8 bits for each of red, green, blue and alpha.
An alpha-premultiplied color component C has been scaled by alpha (A), so has valid values 0 <= C <= A.
func (RGBA) RGBA
func (c RGBA) RGBA() (r, g, b, a uint32)
type RGBA64
type RGBA64 struct { R, G, B, A uint16 }
RGBA64 represents a 64-bit alpha-premultiplied color, having 16 bits for each of red, green, blue and alpha.
An alpha-premultiplied color component C has been scaled by alpha (A), so has valid values 0 <= C <= A.
func (RGBA64) RGBA
func (c RGBA64) RGBA() (r, g, b, a uint32)
type YCbCr
type YCbCr struct { Y, Cb, Cr uint8 }
YCbCr represents a fully opaque 24-bit Y'CbCr color, having 8 bits each for one luma and two chroma components.
JPEG, VP8, the MPEG family and other codecs use this color model. Such codecs often use the terms YUV and Y'CbCr interchangeably, but strictly speaking, the term YUV applies only to analog video signals, and Y' (luma) is Y (luminance) after applying gamma correction.
Conversion between RGB and Y'CbCr is lossy and there are multiple, slightly different formulae for converting between the two. This package follows the JFIF specification at https://www.w3.org/Graphics/JPEG/jfif3.pdf.
func (YCbCr) RGBA
func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32)
Directories
palette | Package palette provides standard color palettes. |